Difference between revisions of "Blind Molly"

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==Biography==
 
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{{Quote|The sun rises out of dark water|Blind Molly, Seer}}
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! class="nounderlinelink mp2lefttitle" style="font-size:120%; background-color:#859B8C; border-width: 1px; border-style: solid; text-align:left; padding-left:0.4em" | <center>'''Biography''' </center>
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|{{Quote|The sun rises out of dark water|Blind Molly, Seer}}
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[[Blind Molly]], Seer of '''Bai-Ulgan''', was handpicked by the late King Porticio as a child of four to serve the kingdom of [[Dalriada]]. Her eyesight had been lost to a childhood fever, but she was taught and learned the Water magic of Midgard from the day she was chosen by the King.  She serves [[Dalriada]], but since the death of Porticio she has been put aside by the Council who now rule the fractured kingdom.
 
[[Blind Molly]], Seer of '''Bai-Ulgan''', was handpicked by the late King Porticio as a child of four to serve the kingdom of [[Dalriada]]. Her eyesight had been lost to a childhood fever, but she was taught and learned the Water magic of Midgard from the day she was chosen by the King.  She serves [[Dalriada]], but since the death of Porticio she has been put aside by the Council who now rule the fractured kingdom.
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! class="nounderlinelink mp2lefttitle" style="font-size:120%; background-color:#859B8C; border-width: 1px; border-style: solid; text-align:left; padding-left:0.4em" | <center>'''Expanded History''' </center>
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==Magic==
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The people of '''Midgard''' practice a form of sorcery that draws its power from the six elements. Of these six elements, some act as complimentary to one another - such as Water and Air - whilst others cancel one another out - such as Earth and Air. Magic users are typically masters of one element, supplementing their skills in this element with another.  
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! class="nounderlinelink mp2righttitle" style="font-size:120%; background-color:#859B8C; border-width: 1px; border-style: solid; text-align:left; padding-left:0.4em" | <center>'''Party Members''' </center>
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* [[Calleh Ben-Sudr Al-Fard]]
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* [[Cailean MacGabhann]]
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|content=The people of '''Midgard''' practice a form of sorcery that draws its power from the six elements. Of these six elements, some act as complimentary to one another - such as Water and Air - whilst others cancel one another out - such as Earth and Air. Magic users are typically masters of one element, supplementing their skills in this element with another. The Ankaarim, however, are known for the ability to use three or even four elements.
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'''Molly''' practices Water and Air magic.
 
'''Molly''' practices Water and Air magic.
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* '''Water:'''  Those who control the Water have several advantages that no one else can master. They know the art of healing, using a tub of water to immerse the injured, and the most skilled can see into the future or the past with a reflective bowl of water. The manipulation of water in its liquid and solid forms is also possible, as well as some weather control. Those who know the Water are often called Seers.
 
* '''Water:'''  Those who control the Water have several advantages that no one else can master. They know the art of healing, using a tub of water to immerse the injured, and the most skilled can see into the future or the past with a reflective bowl of water. The manipulation of water in its liquid and solid forms is also possible, as well as some weather control. Those who know the Water are often called Seers.
 
* '''Air:''' As the bird is the most revered animal on Midgard, the element of Air is considered the highest form of magic. Mastery of the air element may grant the user quickened movement, the ability to create and control wind-currents/thunderstorms and even, in some cases, the ability to fly.
 
* '''Air:''' As the bird is the most revered animal on Midgard, the element of Air is considered the highest form of magic. Mastery of the air element may grant the user quickened movement, the ability to create and control wind-currents/thunderstorms and even, in some cases, the ability to fly.
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==Out of Character=='''Out of Character'''</center>
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See [[Lilaena De'Ville]]
|See [[Lilaena De'Ville]]
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! class="nounderlinelink mp2lefttitle" style="font-size:120%; background-color:#859B8C; border-width: 1px; border-style: solid; text-align:left; padding-left:0.4em" | <center>''Current Timeline of Roleplays'' </center>
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[[Category:Myth Roleplaying Characters]]
 
[[Category:Myth Roleplaying Characters]]

Revision as of 00:40, 7 September 2010

Character Sheet
Blindmolly1.jpg
Name
Blind Molly
Age
29
Height
5'9"
Weight
135 lbs
Eye Color
Blue
Hair Color
Blonde
Home
Bai-Ulgan
Race
Human
Allegiance
Weapon
?
Primary Magic
Water
Secondary Magic
Air










Biography

"The sun rises out of dark water"
―Blind Molly, Seer

Blind Molly, Seer of Bai-Ulgan, was handpicked by the late King Porticio as a child of four to serve the kingdom of Dalriada. Her eyesight had been lost to a childhood fever, but she was taught and learned the Water magic of Midgard from the day she was chosen by the King. She serves Dalriada, but since the death of Porticio she has been put aside by the Council who now rule the fractured kingdom.

Magic

The people of Midgard practice a form of sorcery that draws its power from the six elements. Of these six elements, some act as complimentary to one another - such as Water and Air - whilst others cancel one another out - such as Earth and Air. Magic users are typically masters of one element, supplementing their skills in this element with another.

Molly practices Water and Air magic.

  • Water: Those who control the Water have several advantages that no one else can master. They know the art of healing, using a tub of water to immerse the injured, and the most skilled can see into the future or the past with a reflective bowl of water. The manipulation of water in its liquid and solid forms is also possible, as well as some weather control. Those who know the Water are often called Seers.
  • Air: As the bird is the most revered animal on Midgard, the element of Air is considered the highest form of magic. Mastery of the air element may grant the user quickened movement, the ability to create and control wind-currents/thunderstorms and even, in some cases, the ability to fly.

==Out of Character==Out of Character</center>

See Lilaena De'Ville